Saturday, December 31, 2011

Mystery Machine WIP - End of the Year Progress

Today I actual set aside some time and made some more headway on the van.  First up was touching up the paint all around and adding rust.



Now comes the DIPPING!  I'm always happy when I come to the dipping part because it means the end is in sight for finishing up the model. 




The van is too big to actually dip, so what I do is sorta "paint" Army Quickshade over the whole thing.



Ah yes, it's starting to get that grubby post-apocalyptic look now.  The next step is to let it dry thoroughly for a day or two.  Then I'll hit it with a matte spray to get rid of the gloss.  I'll be assembling the stuff that goes on top separately.  I'm also painting the impaled front zombie separately.  I'll need to highlight the whole van here and there, and hit it with rust and dirt colored chalks to further dirty it up.  I have a couple of items to add to detail the back too.

I'm hoping to have a finished product by the end of the week.

HAPPY NEW YEAR!

Wednesday, December 21, 2011

Mystery Machine WIP - Some more progress

Here's the latest work that I've been able to do on the van.

I started touching up the paint here and there; rough-painted orange flowers in the wheels and on the body; and used black to base-paint areas that will be metal.



On the back I added a pair of zombie heads as a Post-Zombie Apocalypse form of Truck-Nutz.  For those unaware of Truck-Nutz, it's a typically crass American car accessory.  It's probably best if I just let you Google it for yourselves.



Meanwhile on the other side I base-painted the greenstuff Scrappy-Doo pelt that's tacked to the side.

Just remeber everything is in a real raw, rough form right now.  It will look better, I promise!

There's lot's of stuff to do.  I have a LOT of touch-up/clean-up work to do; need to add rust; paint the "steel" metal pieces (patches, back bumper), add details.  Plus the "dipping", highlighting, weathering, and all the junk that'll go on top.  I hope to get some more done this week-end.

Sunday, December 18, 2011

Mystery Machine WIP - Update

Okay, I thought I wouldn't be working on this for awhile but I've been up since 4:00 am with coughing fits and a sore throat (Some sort of Creeping Crud is working its way through our family...I just hope I'm not Patient Zero...). 

Anyway, with nothing better to do I thought I'd work on the van.  After staring at it for a while I decided it needed some more "OOMPH!" for the front.  Spikes seemed the way to go so I broke out a box of toothpicks, cut them down to size, drilled a few holes in the front bumper and started adding them to the van.

I was on the right track but it still wasn't providing the "OOMPH!" I wanted, so I thought about it some more and then searched through the bits box.




Ah, here we go!  A Mantic zombie skewered on one of the spikes added that little extra that this addition needed.



I haven't permanently attached him to the van yet.  I want him separate so I can clean him up, add some green stuff guts, and paint him before attaching him permanently.

This is pretty typical of how I work on projects.  I'm usually making changes on the fly, and often really good ideas don't come up until the project's partially completed.

I think I'm going to continue with these mini-updates.  I wasn't planning on it as I usually just post stuff when it's done, but I think it'd be nice to see how a piece slowly evolves into the final product, at least for me.  I have very few pics of my stuff when it's only partially done.  Plus it'll show the difference it makes to go back and clean up the painting, and what Army Quickshade does, and all that stuff.

But as for now, I'm going to guzzle some highly alcoholic cough-syrup.  'Nite...

Friday, December 16, 2011

Mystery Machine Work-in-Progress

This is somewhat of a stop-gap posting to let you know I've been working on the Mystery Machine, but it's going slowly.  Too much non-gaming needs intruding into my gaming/modelling time.  Curse you real life!

The first and hardest thing was to find an A-100 Series van circa 1966ish in the scale of 1:48 or thereabouts.  I scoured the internet and finally found the following:


This "ZINGERS!" Super Van plastic model was cheap to get, it's in the right scale (1:48), and the van body is the correct type.  But it's got lot's of cartoony elements that I don't want (which is ironic, since I'm trying to replicate a cartoon van).


So I started the conversion process.  I ditched the cartoony tires, exhaust pipes and engine sticking out of the top (into the bits box!).  I had to fill the hole in the top with Plasticard and putty.  I switched out the tires with more size-appropriate ones from another plastic car model (which will end up as a burnt-out or stripped wreck - waste not want not!).  I had to carve two of the wheel-wells a little larger to accomodate the front tires, which required me to add couple of sheets of Plasticard to the chassis to block the line of sight past the front wheels.  Otherwise you'd see all the messy glue and markings and miscellaneous crap under the front.





I added wire mesh to the windows, and some additional Plasticard "metal plating" over one of them.  I've added Plasticard "metal" patches here and there, and scuffed and nicked up the body somewhat.  I glued some sand around the wheel-wells, as I intend to heavily rust these areas and want that corroded rusty-texture here.  Cut-up popsicle sticks form a luggage rack for the top, as I intend to fill the top up with gear and stuff.

I've added a few more fiddly-bits since these photos were taken, and have even started painting, but it's got a ways to go.  This won't be a nice bright and pristine Mystery Machine, it's going to be one that's seen battle and is beat-up and dented and somewhat falling apart...not unlike my Zombie Apocalypse Scooby Gang.

Oh yeah, my freehand isn't very good so the painting of the van won't be great, but it'll do.  Also, I decided to keep the van named Mystery Machine instead of Misery Machine, no real reason just liked it better.

It's going to be slow-going from here on out, but I'll try to keep plugging at it as time allows, and post occasional WIP pics.

EDIT:

I took a quick pic of the painting so far:


This is still VERY rough and in the early stages.  There's LOTS of work to do.  So far I've blocked in the blue and green areas, along with some orange text.  I still need to touch up everything; add curves where the green and blue meet; add orange flowers; paint the windows; paint the "metal" patches & back armor; paint the inner wheels; clean up the tires; paint "rust" along the wheel-wells and other places; hit the entire thing with Quick Shade; hit it with matte spray; add highlights; add weathering, and oil splotches and blood splatters....WHEW!  And I still need to assemble and paint whatever it is that's going on top! 

It'll probably be awhile before I can post another pic, but when I do there should be major improvements compared to these pics.

Sunday, December 4, 2011

The Zombie-Apocalypse Scooby Gang

I completely blame Vampifan for the following.  Back in September he posted a nice review of Hasslefree's (Not) Scooby Gang, and posted pictures of the painted figures.  I had seen the unpainted miniatures on Hasslefree's website before, and had made a mental note to maybe purchase those figures, but then again maybe not.  But once I saw Vampifan's painted figures on his blog, and saw how nice they looked, I decided that I had to get them and add them to my collection somehow.  So I purchase the set from Hasslefree, and the figures went into the big pile of Figures-That-Need-To-Be-Painted-Sometime.  And they would've stayed there for a year or so as other figures worked their way through the painting queue.

But Vampifan also posted the following picture on his blog:


Once I saw this Post-Apocalyptic/Monster-Hunting Velma, the bells and alarms went off in my head and I knew I had to do something similar with my (Not) Scooby Gang.  Once I get an idea like this that fires up my imagination it kinda kicks me into overdrive, so I fretted over the conversions I needed to do, came up with some ideas, and bumped the Scooby figures to the front of the line.  I finished the last one yesterday.  So without any further ado, I give you the Zombie-Apocalypse Scooby Gang:






So what's been happening to the gang since the undead have risen to feast on the living?

   
Poor Fred doesn't appear to have fared too well.  He's gone from being the gang's leader to being the gang's mascot/house-pet.  An earlier encounter with a zombie that ended poorly for Fred turned him into one living dead.  On the plus side he has more personality now than he did when alive.  Not wanting to put him away for good, the Gang keeps him well-fed with heaping helpings of internal organs, which seems to keep his Must-Feed-On-The-Living instincts in check.   I figured I could use a modified version of the Reich Zombie rules from NUTS! War Without End (Ignores humans within 12" of Daphne). 



Daphne's pretty much the same, still dressing smartly and keeping Fred on a short leash.  She has added a fashionable sidearm to her wardrobe ensemble.



Velma is still the brains of the group.  She's carrying a Left-4-Dead health kit on her back and is brushing up on the Zombie Survival Guide by Max Brooks.



Shaggy's gone from being an over-eating cowardly stoner to being a well-armed over-eating cowardly stoner.  An unfortunate encounter with a Deadite resulted in Shaggy chopping off his right hand and replacing it with a chainsaw.  On his back he carries his boomstick. It's a twelve-gauge double-barreled Remington shotgun with a walnut stock, cobalt blue steel, and a hair trigger. It's S-Mart's top of the line and retails for about a hundred and nine, ninety five. 

As Shaggy would say, "Like wow man...Groovy..."




And last but not least is Scooby himself.  Here he carries a couple of trophies from one of the Gang's successful encounters.  Careful Scoob!  They aren't dead until you kill the brain!  You don't want to end up like Fred do you?


Whew!  That's it.  I finally got it out of my system!  I have no idea when or how these guys will make it into a game, but I'll make sure they do somehow.

Thanks again for the inspiration Bryan (Vampifan).  It was fun being really fired up about painting/converting again.

Wednesday, November 23, 2011

Affordable Housing

If you've read the earlier batrep then you've seen the following terrain pieces already.  This is the Plasticville trailer park (comes with 3 trailers) in O-scale. 














With a little bit of work I was able to give them to the grubby, run-down look that permeates all my terrain.



I'm really proud of the dog turds that I sculpted for this one.



And every trailer park needs its Trailer Trash  residents.


Right now I only have 3 trailers, and that hardly counts as a trailer "park".  But I have another box of three waiting for me to get to it, so rest assured it is in the queue. (I just can't promise when I'll get to it...too many other things to do!)


EDIT:

Here's Good Dog Carl - creator of the dog turds:

Thursday, November 3, 2011

Ogres Are Like Onions...


This model has nothing to do with zombies or the post-apocalypse.  It was one of the first conversions of a GW ogre I did that had absolutely no use in any game I was playing.  But it was fun to do.  Who knows, he too may show up as a mutant in some future wasteland-type game.

Saturday, October 22, 2011

BFZ

As I continue to organize my miscellaneous old figures and Vampire Counts Warhammer stuff, I'm taking time to photograph a few of the models to post on here.  Next up is a figure I did a long time ago that not only saw action on the Warhammer battlefield, but can definitely see action in a future post-apoc game.

 This is a Warhammer plastic giant that I converted into a zombie giant.


Okay, I know that this isn't fair.  When the head/brain is gone, the zombie should be DEAD, you know, really dead, not just undead...but this guy is still shambling around.   Too bad...






Related to Gene Simmons, apparently...


Although the figure is Fantasy-themed, I could make it fit into a near-future post-apocalyptic scenario fairly easily by adding a worn-out tire, or a rusty old shot-up STOP sign to the base.  That woild help make the giant would look like some freakish wild mutant-zombie-thing from the irradiated Wastelands.  (Can't wait for Two Hour Wargames' Post-Apocalyptic ruleset to come out!)



THE END

Thursday, October 20, 2011

Dead Ogres

I'm in the process of cleaning up and organizing some of my old figures, and since I had them out thought I'd post a couple here.  I used to play Warhammer Fantasy, and of course I had a Vampire Counts army because of the zombie-related theme.  For awhile I had a small unit of Ogres as a Dogs of War mercenary group as part of the army.
I have to say they never did very well, but I enjoyed having them out on the field of battle.



A nice big arrow/bolt has impaled this fellow.



This guy has a cannon ball hole in his chest, along with one stuck in his belly-shield thing.



Undead ogre clawing up outta the ground.



I like this guy's nice white teeth.  No cavities!



Spear through the chest.  Ow...


Sorry guys, she has a boyfriend...


Okay, that's it.  None of these ogres would work well in our All Things Zombie campaign, but they may make an appearance in some future post-apocalyptic game. Some sort of wild zombie mutant gangers?